Free fall with measure Dynamics

Principle

The aim of this experiment is to film a high-speed video of a sphere falling from the height of fall h. The “measure Dynamics” software is used for the graphical representation of the distance as a function of time t and also as a function of the square of time t^2 as well as the graphical representation of the velocity v and acceleration a as a function of time t. Then, the measured values are used to determine the gravitational acceleration g.
The velocity and acceleration are then integrated into the video, followed by a discussion of the results.

Benefits

  • Gravitation scrutinized
  • Find out how the velocity of a falling object increases
  • Didactical demonstration of the falling distances
  • Visualise the squared distance-time law
  • Steady set-up
  • All crucial parts directly engineered for this experiment

Software “Measure Dynamics”, single user

Support base DEMO

Support rod, stainless steel, 1000 mm

Plate holder

Release unit

Meter scale, l = 1000 mm

Right angle clamp expert

Tasks

  1. Determination of the gravitational acceleration by way of the distance-time law for the free fall.
  2. Determination of the gravitational acceleration by way of the velocity-time law for the free fall.
  3. Determination of the gravitational acceleration.
  4. Integration of the velocity and acceleration into the video.

What you can learn about

  • Linear motion due to constant acceleration
  • Laws governing falling bodies
  • Acceleration due to gravity

Web offer

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Product number

P2130780

Free fall with measure Dynamics

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Reference